And I say for mounted classes, with lighter equipment or heavier equipment. Or types of horses: Normal horses, Fast horses, mailed horses, armoured horses, and… why not? some elephants. Also, in mounted combat, why not some classes for mounted combat? If is a mounted crossbowmen, he will have a lighter crossbow. Use some features of mordhau and mount and blade, or medieval games, like medieval total war. I hope to see all of Chivalry’s weapons and skins… even claymore, brandi, messer and norse… but hopefully they are better balanced in Chivalry 2.īe original, but… you can add some things that other games have. Developers should be very diligent when playing with weapon stats this time around. Shouldn’t the windup of a poleaxe overhead be extended to make intentional trades riskier? The overhead swing itself could be made faster if windup is increased so it doesn’t have a buffed drag. The same logic applies to Poleaxe Overhead trades, etc. Then it would have had equal accels/drags to longsword and a weaker stab… but decent damage… and less obnoxious trades due to less range. A truly balanced Messer would have had the same attack speed as a longsword but better damage at the cost of less range. My point is: Messer has pretty much every advantage over longsword and was only “equal” on paper. Messer stab was also just as good as a longsword’s since a messer stab on a MAA/Vanguard left them at one shot for a slash… and the slower messer stab could drag more for better side stabs that people weren’t expecting from a messer. It also had more reach because you could drag it out for more range than even a longsword’s stab. Messer was supposed to be slower, shorter and, thus, harder to use than a longsword but it wasn’t… because it was still fast enough to reverse just as well, slow enough to drag way better and if a reverse missed, one could bring it back around for a spin drag. Messer was obnoxious in Chivalry because it was perfectly fast and perfectly slow AND any mistake was rewarded with a trade hit… which put the messer ahead in a fight even after it messed up. Preventing obnoxious trades in Chivalry 2 should be about making smarter weapon balance decisions. The problem with trades in Chivalry wasn’t that a messer knight could gamble and trade hit you… the problem was that he could reliably gamble trade hit you. I actually hate Mordhau’s first-hit-to-flinch system. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Trade hits are very ok. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).
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